ABOUT US

Son Of Oak
Game Studio

We are an award-winning team of game-makers spanning the world, from the Pacific Northwest to the Philippines (and almost everywhere in between), and anchored in Boston, MA.

Founded by game creator Amit Moshe, Son of Oak crafts narrative tabletop role-playing games that are accessible and approachable, using a unique natural-language-based game engine, evocative art, and top-of-the-line graphic design to deliver a memorable storytelling experience.

With characters that evolve through your choices, worlds that arouse thoughtful and heartfelt questions, and gripping cinematic action, we hope you'll enjoy yourself and awaken to new fantastical realities every time you sit to play.

ABOUT US

Son Of Oak
Game Studio

We are an award-winning team of game-makers spanning the world, from the Pacific Northwest to the Philippines (and almost everywhere in between), and anchored in Boston, MA.

Founded by game creator Amit Moshe, Son of Oak crafts narrative tabletop role-playing games that are accessible and approachable, using a unique natural-language-based game engine, evocative art, and top-of-the-line graphic design to deliver a memorable storytelling experience.

With characters that evolve through your choices, worlds that arouse thoughtful and heartfelt questions, and gripping cinematic action, we hope you'll enjoy yourself and awaken to new fantastical realities every time you sit to play.

Amit Moshe
CEO & Creative Director
Edward G.
Ops Manager
Eran Aviram
Chief Editor
Manuel Serra Saez
Lead Graphic Designer
Kelly Black
Lead Developer
Alejandra Pinal
Lead Artist (Legend In The Mist)
Omer Shapira
Game Producer
Inbar Barzilay
Game Producer
Alfonso Campos
Customer Support Expert
Mariusz Szulc
Art & Cartography
Itamar Karbian
Senior Game Designer
Kevin Carpenter
Content Creator
Kend'or Wilson
Junior Game Designer
Kristoff Alejo
Project Manager & Game Writer
Marcin Soboń
Lead Artist
(City of Mist)
Will Edwards
Community Manager
Alba Martinez Gil
Graphic Designer